motionart logo
Lumendi
HUMANITY3D
Newtek

POWERFUL, LIKE DWARVES

We lift heavy projects, forge solutions from chaos, and somehow still fit in your budget...or the crawlspace. The dwarves do, anyway.

FLEXIBLE

We work across timezones, borders, and whatever dimension you’re emailing from. Your schedule is our schedule - against our better judgment.

APPROACHABLE

If you have a problem, we’ll help you solve it - without adding six more along the way. Starting is the hard part, we make the rest easier.

FAST

Deadlines don’t scare us. We’ve trained in the ancient art of sprinting while on fire. Honestly, we kind of like it.

EXPERIENCED

We’ve been around the block. Then we redesigned the block. Whatever your project is, chances are we’ve done something trickier, and made it work.

CONCEPTUAL

You don’t just need visuals, you need the idea. Lucky for you, we chase ideas like cats chase lasers - fast, focused, and slightly possessed.

WHO IS MOTION

ART

?

Overview

Motionart is a full-service 3D production studio and provides high-end graphics and animation services to fit just about any requirement. Specializing in modeling, animation, visual effects and compositing. Motionart brings experience from film, television and the games industry. We also provide technical direction for a wide range of projects.


Motionart also develops digital assets for film and media entertainment. Current products include a Virtual Trees & Foliage series, PANORAMICA, TreeFarm and the new HUMANITY|3D series. All intended for use in the Film, Graphics and, Architectural industry. Our product philosophy is to make time saving solutions affordable, effective and production/pipeline friendly, ready for artists and studios at all levels.

Overview Image
History

David began his creative journey as a classical animator, trained at Sheridan College. David jumped aboard the developing desktop 3D animation phenomenon in the early 1990s, and founded Motionart in 1995. David’s name is well recognized in the 3D community, and he has produced awe-inspiring work for such companies as Disney, Universal Studios and Showquest/Vekoma. His work has been showcased in many TV commercials, magazines and music videos. In 1999 David released the first of his personal tool sets used to create his stunning artwork to the public; Virtual Trees and Foliage has become an industry standard for creating photo realistic art. A few noteworthy users are: Microsoft - Industrial Light & Magic - Dreamworks - Disney and - Rhythm & Hues.


~ Tom Marlin - Marlin Studios

LAVISH PRAISE

Received willingly under very mild duress.

"A very important part of our job is our deadlines. If we don't deliver on time, the losses can be substantial for all parties involved. David understands that, and shows a remarkable ability to be both creative and efficient."

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